AI Insights · Timothy · January 2023
Top 5 Superhero Games Performance in Denmark Q4 2022
Explore the performance trends of the top 5 superhero games on a unified platform in Denmark during Q4 2022, including insights on weekly downloads, revenue, and active users.
In Q4 2022, the top superhero games in Denmark showcased varied performance metrics in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the trends for these popular games.
Marvel Contest of Champions from Kabam Games, Inc. saw a notable spike in weekly revenue, peaking at approximately $13K in the week of December 19, with another significant increase to nearly $10K in the final week of December. Weekly downloads peaked at 355 in mid-October but saw a decline, ending the quarter with 275 downloads in the last week of December. The game maintained a consistent number of weekly active users, fluctuating between 1.3K and 1.6K throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced a dramatic surge in weekly revenue, reaching an impressive $18.7K in the final week of December. Weekly downloads were relatively low, peaking at 214 in mid-October and ending with 93 downloads in the last week. The game maintained steady weekly active users, hovering around 1.8K throughout the quarter.
X-HERO, published by BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED, also showed notable trends. Weekly revenue peaked at $6.5K in the last week of December. The game saw a significant increase in weekly downloads, reaching a high of 2.2K in mid-November, before dropping to 747 in the final week of December. Weekly active users showed a strong presence, peaking at 7.5K in late November.
MARVEL Strike Force: Squad RPG from Scopely, Inc. exhibited steady weekly revenue, peaking at $3.4K in late November. Weekly downloads saw a spike to 277 in the same period but settled back to 149 by the end of December. Active users fluctuated slightly, with a peak of 1.3K in late November before ending the quarter at 1K.
LEGO® DUPLO® MARVEL from StoryToys Limited showed consistent growth in weekly revenue, reaching $2.5K in early December. Weekly downloads remained steady, peaking at 772 in mid-October and ending the quarter with 770 downloads. The game maintained a stable number of weekly active users, peaking at around 2K in the final week of December.
For more detailed insights and data, visit Sensor Tower.